XNA Weekly Roundup 27-03-07 to 01-04-07

Tuesday, April 03 2007 - , ,

Here we go again with another weekly update; sorry it is a bit late.

But it as been another quiet week in the world of XNA, but this week we have seen a few new Bloggers come onto the scene (Lets hope they keep the content flowing). We have also seen a refresh of the Garage Games Torque X Systems and the introduction of another starter kit, "Platformer Starter Kit".

Ziggy has posted an update to his tutorial collections, and we have seen an example of a Windows GUI System for the XNA Framework.

Just a Reminder guys that a lot of the XNA Community already hangs out on IRC on the Efnet Server in the #xna Channel, please drop by and say hello… it has been a but quiet there as well.

27-03-2007

New Blogger

CordellCP3 is running a myspace blog and plans to start working on some XNA Projects

Dream Build Play

George from XNA Development posts a Prototype of his Dream Build Play Entry.

New Blogger

Bernhard W has started a log where he plans to work on a framework called YaTs (Yet another Toolset). This toolset is design for XNA and uses XML to describe the GUI and other aspects of games.

Tutorial

In regards to a chat on the IRC (#xna channel on Efnet) I posted a small tutorial on changing the background of your application with a random Colour.

 

28-03-2007

Xbox Live

The Xbox 360 Live system goes off line for maintenance

 

29-03-2007

New Site

Microsoft Release a new research Site that focuses on Game Camps

New Blogger

SamH starts up an XNA Blog and talks about a Golf Game he is working on.

Article

Another article on "Schizoid", the first XNA Based XBLA Game

Starter Kit

The Garage Games Team post about the Platformer Starter Kit for the Torque X Systems.

Torque X

The Torque X System gets a refresh, and Talks about the Torque X Pro System.

New Site

XNA Portal Adds a Community Links Section

 

30-03-2007

Sourceforge

Oblivion SDK - A software development kit for games written in C# using XNA

CodePlex

X2D is a 2D game engine in progress built around Microsoft's XNA technology.

Article

Gamasutra posts an article on the Collada File format, and I included a link to a Content Pipeline Processor for XNA that read and use the file format.

Code Preview

Aaron gives us a preview of his Windows GUI System for XNA

 

31-03-2007

Article

Shawn gives us a little information on Massaging the Thumb sticks on the Xbox 360 controller

News

GameDailybiz posts an article on XNA with Chris Satchell.

Code Release

Ziggy Posts about a mode to Nuclex's Ball Race… it now can use the Wii Remote.

 

01-04-2007

Article

PlasmaFlux releases an Article on Networking, XNA, and Windows games…

Code Release

I previously posted about the Windows GUI System for XNA, but Ziggy now posts that the Code has been released…

Tutorial

Ziggy posted a complete list to his Tutorials, all of which are based on XNA

 

Ok that's it for now, BTW if I have forgotten anyone's achievement please have a look at this post

Also I saw a post on the Creators Site where some one was talking about a magazine for XNA, if this is something that the community would like to have a look into I would be more then willing to start a project. Maybe we could look at something like Blenders bimonthly emag… Again if you are interested drop me a line I will see what I can do.

Until next time Thanks for Reading…

kick it on DotNetKicks.com kick it on gamedevkicks.com

Similar Posts

  1. XNA Weekly Roundup 02-04-07 to 10-04-07
  2. XNA Weekly Roundup 18-03-07 to 26-03-07
  3. XNA Weekly Roundup 12-03-07 to 18-03-07
Clicky Web Analytics