XNA Weekly Roundup 01-03-07 to 11-03-07

Tuesday, March 13 2007 - ,

Ok here is my First Weekly Update, since Joran from XNATutorials.com has had to take a break from updating us with the weekly news I have decided to take up the slack and continue his work.

I will apologise now if I have forgotten anyone, but my sources will increase overtime. If I have forgotten someone please post and let me know. Also if anyone has suggestions for the format please let me know.

It has been a big week this week (Extended Week), as we have congratulated some winners started a new community, and begun a global Compitition. Along the way there has been some community projects started on www.codeplex.com and a couple of Tutorials released, we have also seen some Graphic Tutorials started that plan to assist developers turn into artists.

01-03-2007

News

Rick introduces us to Rocks and gives us a look at what is to come

News

TehOne Shows us a way of Enabling-Disabling Game Components when a game is Activated-Deactivated

 

02-03-2007

Codeplex

XNAWordWind - NASA Word Wind conversion to XNA

News

The XNA Community Looses a Content Blog "More Than I Can Chew" Shuts it's door, Archived Content is located Here (http://www.box.net/public/f88q9bteqn)

 

03-03-2007

News

The XNA Creators Club Online goes Live

News

The www.xna.com site goes Live

News

TehOne Releases a Frame rate Component for XNA

Tutorial

Ziggy releases a Tutorial on Using XNA in a Winforms Application

News

XNA Matrix releases an XNA Requirements Checker

News

The second Starter Kit for XNA GSE, Marblets has been released.

News

Dale from Fustrums Frustum starts blogging about his project, a RTS Empire Builder using

Tutorial

Mykre shows you how to expand the default game to use a Game pad State

News

Game Maker Studio.Net (GMS.Net) Build v1.2 Release, Game Maker Studio is a 2D RPG Tile Engine. 

 

04-03-2007

Codeplex

XNA FPS Engine - First person shooter for XNA. Written in C#.

 

05-03-2007

News

The Dream Build Play Contest Begins

News

The Winners of the Dream Build Play warm-up challenge announced

Tutorial

Mykre releases code to show you how to Fade in a Logo for your application

 

07-03-2007

News

XNA Development release a New Tutorial that takes you through Creating a Health Bar for your Application

News

Microsoft Release the Visual Studio 2005 SP1 Update for Windows Vista

 

08-03-2007

News

Adult Gaming Enthusiasts have posted an interview with Michael Klucher

News

TehOne Releases a Mouse Component for XNA

 

09-03-2007

News

Information on the entries for the XNA Game Studio Express Challenge (GDC 2007) have been posted, including links for the downloads

News

The Zbuffer Gives us a Rundown on Future XNA Announcements

News

Microsoft Release their slides from the GDC 2007

News

The Blade3D Guys release the Blade3D Beta 1 Refresh (Build 1543)

News

The Broken Platypus Site Launches (XNA Development site for Matt Guest)

 

10-03-2007

News

XNA101 released a modification to the Font Sample (From http://creators.xna.com) that will allow you to rotate your text.

News

Forget DNA It's XNA, converts his Camera code to a Game Component

Tutorial

XNA Resources launches a series on "Graphics for Programmers", the series starts with a Tutorial on creating a basic shinny dialog

Codeplex

Damage Control - XNA challenge 4 Day game.

Codeplex

Simian Escape - Repository for the XNA Challenge game 'Simian Escape'

 

That's it for this week, remember if I have forgotten anything or you have suggestions for the format please post and let me know. On the other note if you like what I have done please give feedback…

Thanks again.

Mykre.

kick it on DotNetKicks.com kick it on gamedevkicks.com

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2 comment(s)

Hello Glenn!

Great job! I could go on, but, great job! (c:

Feedback:

I like your idea of having a left column with keywords, indicating what kind of news it is.

As it is now, however, there are many entries just labeled "News" in your list, which makes it difficult to scan through it. I read the whole thing, but for future reference, when I need to go back and find something, it'd be great to have some set of keywords to fall back on.

Here's a suggestion of keywords:

New Code - A program released containing the source code.

Updated Code - A previously released program which has gotten a major update.

New Tutorial - A text, describing a piece of code.

Updated Tutorial - Self-explanatory.

New Game - A program released without source code.

Updated Game - Self-explanatory.

Article - Maybe split this one into interviews, XNA hype, project hype, or something.

Teaser - A video or screenshot collection of something we are all excited about.

New Site - New website dealing with XNA.

Updated/Moved site - Self-explanatory.

CodePlex - Good one, but what about SourceForge (19 projects and counting)? (c:

The latest project on SourceForge is a XNA Blender plugin:http://sourceforge.net/search/index.php?words=xna&sort=registration_date&sortdir=desc&offset=0&type_of_search=soft&pmode=0&form_cat=18

http://sourceforge.net/projects/blender-xna-ppi/

To get the latest XNAprojects at Sourceforge:

http://sourceforge.net/search/index.php?words=xna&sort=registration_date&sortdir=desc&offset=0&type_of_search=soft&pmode=0&form_cat=18

Whatever, you get the idea. I'm not complaining, though. (c: It's nice to have someone pick up the slack, and do a good job of it as well.

Cheers!

Thank you!

Joran's weekly updates were really great and while I understand why he stopped I knew I would really miss them. It's great to see someone taking over.

And thanks for the mention as well :)

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