Upgrading XNA 3.0 Projects to XNA 3.1
Saturday, June 20 2009 - xna
i have some time on my hands this weekend, so I thought I would dig into some coding. But as most of my code is still running under XNA 3.0 I thought I would start by doing a small article on upgrading a project from XNA 3.0 to XNA 3.1.
The Example I did choose is the Network Game State Sample from the Creators site, for those who have not downloaded it yet, I would it is a good starting point for most projects.
The first stage was to make a copy of the project and move it to a new location, in the case of the sample I just downloaded it from the creators site and extracted it to my projects directory. When done you just need to load the project up into the new XNA Game Studio 3.1. As you should all know by now the new Game Studio System will allow you to open and create projects in both XNA 3.0 and XNA 3.1.
When the project is loaded all you need to do is right click on the solution and select the Upgrade Solution option from the menu.
You will be presented with a final choice to continue or not, select Upgrade and let the Wizard do it’s job.
Once the Process has finished you now have a project that will run using the New XNA 3.1 System.
just a final note, if you are planning on entering the Dream Build Play comp you will need to upgrade your projects to XNA 3.1. But if you would like to release your project on the Xbox Live Community Games you will have to either use XNA 3.0 or wait until July 2009 when the system should be upgraded to handle the New XNA 3.1.
“Remember, until late July 2009 Premium Creators cannot submit 3.1 projects. You can save and service your existing games in 3.0 with XNA Game Studio 3.1. As we get closer we will be sure to keep everyone updated on specific times and dates!”
All in All is it a really easy process to upgrade your projects to XNA 3.1.
