A-Star Path finding Example in C#
Saturday, May 03 2008 - xna, game-development
Here is a good example of an A-Star implementation in C#, the author has used a Windows Forms application, but I a sure one of us could convert it to XNA.
"In this article, I will show you some steps required when implementing the A-Star Pathfinding algorithm. I will say a couple things about it here, but I think you will get the idea from the screenshot. This algorithm allows you to find the shortest path from one point to another, navigating along walls and barriers. This algorithm is how you can have a monster walk through obstacles to your character, the hero."
Here is a Link to the Article.
